Saturday 7 July 2012

Push it up

7th July 2012
Now the main game engine seems to be out of the way (I hope). It was time for me to do some more work on the front end. Well for a start off, I could do with recreating the raster interrupts by making some more. Now I updated the rough delayed up scroll to move upwards in a smooth scroll. For some strange reason, the up scroll seems to jitter a lot. I tried many times today to try and get that blighter working, but it seems as if the upwards scroll still won't work properly. Troubleshooting time :)





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